Importing 360º Content into a UmakeVR Project

Importing 360º Content into a UmakeVR Project



In your UmakeVR project, enter Editor Mode by double-tapping the spacebar.

Next, open the iMenu by selecting the “i” in the lower right corner, or by double clicking your left mouse button.

Now that you are in the iMenu, make sure you’re on the Locations tab before going to the bottom and clicking Add 360º. This will open the file explorer.

From here you can add one or more 360º content files that have been saved to your computer.  

Click Open to import them.

Learn more about UmakeVR 360º Content Guidelines.